Thursday, June 17, 2010

Rocket Knight PC Game 2010

Help save Zephyrus Sparkster a new threat

Rocket Knight is the title that marks the return of Sparkster, an opossum in his free time is a peaceful and dedicated farmer, but at night and when the danger is short, becomes a powerful armored knight with a sword launches energy attacks and a rocket that lets ...

Rocket Knight is the title that marks the return of Sparkster, an opossum in his free time is a peaceful and dedicated farmer, but at night and when the danger is short, becomes a powerful armored knight with a sword launches energy attacks and a rocket that lets you fly and float. The interesting thing is that this game came after 15 years during which the number remained in oblivion, after the launch of Sparkster: Rocket Knight Adventures 2 on the SEGA Genesis.

The game's story begins in a peaceful countryside, where our hero, Sparkster, is tending his farm, working the land as a good villager, when suddenly, the wolves decide to attack the kingdom of Zephyrus masse, and to retake its place Sparkster as protector of the place. To carry out its mission, has at its disposal its trusty sword that allows you to melee attacks, and other devastating long range by means of releasing energy at their enemies from a safe distance, but what really separates it from Knight is the jetpack average. With this attachment can be launched toward their adversaries, to float momentarily and fly for a couple of seconds.


The main attraction lies in the accumulation of points throughout the game, which is reflected in the leaderboards, allowing you to compete against other players to see who is the true savior of Zephyrus, and also gives you the advantage of making assumptions and rub in the faces of your friends how good you are in this title. Points need to dedicate yourself to travel the levels and find all the little hidden gems that will give you points to add to your total score. Obviously there are other factors that influence in increasing your score, comoterminar a level in the shortest time possible, minimizing the number of lives lost and the amount of enemies that you've kicked your ass during your adventure.

Usually the levels are quite friendly and do not present much difficulty to move through them, even for the less skillful player there is, leaving aside some battles against bosses that are hampered a bit, especially because they are well designed, have few weaknesses and attacks are balanced. Some fights can make you lose a little time and one or continue, and that until we discover the way to beat the boss, this will keep you at bay and moving constantly to stay alive.


The real difficulty of the game lies in learning to use Sparkster skills quickly and smoothly, then you'll have to bounce off some walls and drill other, hitting enemies and jumping to avoid a rocket, all in a couple of seconds, if not want to end up with a hole where your face used to be. An interesting point is that as advances in history have certain limited powers and abilities, which deviates a lot of what we are used to today, when games try to quench our thirst for power gradually.

Ultimately, Rocket Knight is a fun title, with an acceptable level of difficulty, redesigned graphics and a good system of controls, however, limps when providing variety and a long game experience as only has 16 levels divided into four worlds, and the worst part is that these levels, four fights with bosses, so the game will end in a couple of hours at most. Rocket Knight is available for download on Xbox LIVE, with a price of 1200 MS Points and the PSN, and Steam, for $ 14.99 USD.

Saturday, June 12, 2010

Kane & Lynch 2 PC Game Review

Kane & Lynch 2: Dog Days
A dirty, dark, violent and promising shooter

Kane & Lynch: Dead Men received mixed responses from his audience, but that did not stop to prove that he had good material, so that its developer, IO Interactive, known for creating the successful Hitman franchise, will launch a sequel starring the strange duo, Kane, a ruthless criminal who has lost everything in life, and Lynch, a schizophrenic fugitive not being under the influence of strong drugs, can get out of control.

The most important change that promises Kane & Lynch 2: Dog Days, is that Lynch will be the star now, that is something that many people can be a wise decision because the character is full of mystery and because of his unstable psychological condition their actions are unpredictable.

Kane & Lynch 2: Dog Days promises to be very different from most games, here you do not have a military trained to fight terrorists, are two unscrupulous criminals with nothing to lose, fighting the scum of the underworld. This title will immerse you in dirty and dark places where even the most decent person has his hands full of blood, especially when you consider the hostility of some people in the suburbs of Shanghai, where the story unfolds.

Something beautiful to have chosen this city, which has all sorts of places and neighborhoods, so although the game probably will take you to some of the worst places, most likely you see all kinds of environments to explore in your adventure.

As you can imagine, will have a cooperative mode and will be one of the main attractions, going from the title of the game you can identify that you have a partner to carry out your crimes, and as developers, will be reflected in the relationship of the characters so that even when playing alone, you feel that Kane is by your side strategies, such as flank the enemy to take another path, which indicates that it will be an excellent cooperative experience.

The game is not aimed at young audiences, and not due to the amount of violence, simply because the characters, history and ambience are made to be enjoyed by adults and that will be displayed in the language of each, which will full of words that no mother would like to hear from his son.

Something very interesting Kane & Lynch 2 is its competitively. Maintain Fragile Alliance mode of the first game, where your team must make a grand larceny to escape with the loot, of course, unless one of your classmates will become greedy and decides to betray his friends to keep all the profits; also added a new mode called Undercover, in which a team of thieves is actually an undercover police officer to be removed one by one to their peers without the others realize, though of course, everyone will be looking for that rat liar.

Kane & Lynch 2: Dog Days promises to deliver a raw experience, and generate all the fun of competitive and cooperative modes with big ideas. So, if all goes as the developers have it in mind, the game must remain in your sights.

Monday, June 7, 2010

BLUR PC Game 2010

Game Review
Define blur is not easy, but in an English magazine found him a very good name: Modern Carfare. Blur is defined differently: as a man running races, and this video explains it perfectly.

Define blur is not easy, but in a British magazine she found a very good name: Modern Carfare. Blur is defined differently: as a man running races, and this video explains it perfectly.

Reference to Modern Warfare is no accident, the multiplayer is built around the experience to grow and meet challenges, but we are getting ahead a lot, blur is a combat racing game that, unlike the kart type games, it is with real cars, you can run Audi, Dodge, Focus, VW, Koenigsegg, Land Rover, BMW, Nissan and Aston Martin, among others.

Seeing the game, many doubt his pedigree, but just need to see the logo on the box, everything is under control, Bizarre Creations, makers of Project Gotham Racing, are the developers of blur. Surely some people expected, or at least wanted, another PGR, but possibly create blur was the right decision.

The market is racing simulators and a little tight, and now it is fashionable to offer them less hardcore game modes, where novices can run without worrying about suspension, brake pads, or any other parts that do not know how to adjust, so the supply of casual racing game suddenly seems to be redundant and Burnout Criterion taking another course and making the next Need for Speed, Bizarre seizes the opportunity and seeks to occupy the space for those who feel the need to run without thinking suspension damage, for all we want to destroy and we are not very interested in the racing game of our nephew.

The setting of blur is very similar to Need for Speed Underground, racing takes place at night in cities around the world, the effects are neon lights, outrageous, and work very well. The goal of the game is to run different types of careers and the goals (such as checkpoints or destruction of other vehicles) or be the first to reach the final goal.

In PGR to move forward or we need to collect level up kudos in blur fans are used, each move you make, the damage done, finally. After a certain number of fans, you level up, and with each level you upload liberate more cars to use.

That fight is racing because there are power-ups to choose from, some offensive, some defensive. Yes, most scratch can seem like a sappy version of those found in Mario Kart. Y fanboys, calm, saying that blur is copy is Mario Kart is like saying that Call of Duty: Modern Warfare is a copy of Doom.
Another difference is that there is a power-up ultra-powerful to be given that will last, no, it's a more democratic, everyone can see the available power-ups and get the wishing, of course, if not someone else wins. Also unlock mods that modify the behavior of some weapons, your shield or even give you ownership of more force to ram your opponents in single player races do not seem as powerful.

Of course the story is null, insert the game, you press start and start running. The campaign is difficult, at first you think will be of those games where you laugh at the Artificial Intelligence, but 20 players are racing, your enemies will beat you, takes your lunch money and you will walk away smiling. Yep, it can be humiliating.

So why would play? For online play blur is to live a battlefield at high speed. The analogy of Modern Carfare was well thought out, in blur you need to make challenges to access more cars, mods and colors for your car, and there are so many colors compete with up to 19 players is too intense, and here the mods you have available do make a difference, because online you will find several types of player and such a scale battles that will need everything that can give you an advantage.

Depending on the car you choose will have the typical options: what accelerates better?, What vehicle will reach the highest speed?. But the most important of all which one has more life?, Every attack against you to connect your life a little lower, and remember that there are 19 people who do not want to see you reach the goal.

Online you will find careers, including equipment, and a mode called Motor Mash, which is basically Twisted Metal, the blur, but with boring levels, it is best to keep racing. The experience of playing by yourself can be somewhat frustrating, but doing it online gives you the satisfaction you could want from a game, in the single player mode the AI can be irritating and even unfair moments, but in the way online there is nothing more satisfying than destroying your opponent's car just as he is about to cross the finish line.

Lost Planet 2 2010 PC

The dark side in cooperative play

The good
High quality graphics, very dynamic competitive modes, four-player cooperative campaign.

Bad
Finding a suitable cooperative game is difficult, poor artificial intelligence, peer need to kill some bosses and has a very weak story.

Review
Lost Planet 2 good attempts to retain many elements of his predecessor and make new ones, although some of them are not perceived as well as anyone would think and even the new cooperative mode can feel more like a nuisance in several respects. The game takes place ...

Lost Planet 2 good attempts to retain many elements of his predecessor and make new ones, although some of them are not perceived as well as anyone would think and even the new cooperative mode can feel more like a nuisance in several respects.

The game is back on the planet EDN III (which happened the first of the series), but this time the surface is no longer full of snow and ice, great jungles and deserts have appeared in the planet's surface, but mankind continues to fight for control of mineral and thermal energy. So now in a slightly more friendly, has increased the number of people trying to kill each other and there are different factions of mercenaries and pirates.

There is much more to tell the story of Lost Planet 2, though attempts to develop a plot in which all factions have a role. Everything takes place in small videos that occur every hour after you complete a number of missions and through small dialogues, that while trying to add more flavor to the story, not strong enough to help her cope.

Perhaps the biggest change in Lost Planet 2 compared with its predecessor, is the co-op, since each stage of the campaign will have three colleagues who will follow you everywhere. These can be controlled by other players and definitely want it to be so, because the enemy artificial intelligence so much as a friend is pretty bad, and sometimes your teammates will stay in the middle of the battlefield simply receiving the shots without blinking, something that no person two functional neurons would.

Due to the lack of good computer-controlled companions and the high difficulty of some leaders, need to find human partners, but unfortunately that's not an easy task, since the game does not let you join games in progress (unless you have completed the next level to that mission), and waiting in a lobby for fifteen minutes (assuming you've found a line in the episode and chapter you want) is not very pleasant.

Once the action begins, the game is pretty fun, working alongside your colleagues to face giant monsters and hordes of enemies can be very entertaining, especially while using a huge weapon or a Vital Suit (robots with high destructive capabilities).

The scenarios are a lot of details and many times you have more than one way to pass through, and that gives your team a chance to spread to explore the secrets that can hide the map.
The title is divided into episodes, chapters and missions, once you pick a chapter you have to complete several tasks before it lets you save your progress and there is no inter-mission checkpoints, so if the electricity fails, you get disconnected from network or simply want to stop playing before the end of a session that could last up to an hour, is necessary to leave your work and forget the time you've invested.

Graphically Lost Planet 2 looks awesome, from the snow and have dominated to the green of the jungle plants, no matter the direction that look will always find a lot of details to enjoy, and even this is reflected in the character creation, because you can alter the look of your mercenary, to change parts of their dress or the color of many of them.

Something very rewarding and helpful for all players do their best, is a reward system which pose additional goals, how to activate all communication stations or go through an area undetected, once the requirements are completed additional points are awarded to players, so your characters level up and acquire new skills, names and weapons.

In competitive multiplayer there are not many changes, all the fun vandalizing other players with a Vital Suit, still there. On the other hand, design your character is something that adds variety to the battlefield, whether you're playing a simple way as Deathmatch, where players engage in a gunfight without complicated objectives or any of the slightly more complicated case where to perform missions such as stealing an egg from Akrid (giant insect-like monsters) and maintain active communication with all positions to get points for your team.

2 Lost Planet has many design flaws as if the game had been released early and is difficult for anyone to sit down and play it to experience the amount of paperwork that must be completed for a game or frustration leads to artificial intelligence. However, underneath these problems lies a fun game you could enjoy if you're willing to invest some of your time looking for a game online.